![]() If you grew up geek in the coming-of-age of computers and video games. I told everyone around me how much I was enjoying it. I wanted Wade Watts to succeed so badly that I found this book every bit as addicting as the best video games: I could barely put it down. If your protagonist is likable, then the reader will want him to succeed. For his plot, Cline used a formula that is becoming familiar from the gaming world: Give the protagonist a quest, and set up obstacles. I am sure there are things I missed, but that hardly mattered because there was also a kick-ass plot to keep me interested. ![]() there were tons of things nearly anyone who wasn’t living under a rock will get. References to Indiana Jones (okay, I just found out that one of my coworkers WASN’T EVEN BORN YET when the original movie came out-ghahhhhh!!), PacMan, Monty Python. There are so many references to things that are in our cohort’s DNA that everyone can get the “in” jokes. I think anyone who is within ten years +/- my age (50-ish) would get a HUGE kick out of this book. Well, I am here to tell you that couldn’t be further from the truth. Somehow, every time I read a review, I got the idea that only young adult males who love to play video games would enjoy this book. I’m sorry I waited so long to read this book. But to do so, he may have to leave behind his oh-so-perfect virtual existence and face up to life - and love - in the real world he’s always been so desperate to escape. ![]() Now the only way for Wade to survive and preserve everything he knows is to win. Suddenly the whole world is watching, and thousands of competitors join the hunt - among them certain powerful players who are willing to commit very real murder to beat Wade to this prize. Like many of his contemporaries, Wade is as comfortable debating the finer points of John Hughes’s oeuvre, playing Pac-Man, or reciting Devo lyrics as he is scrounging power to run his OASIS rig.Īnd then Wade stumbles upon the first puzzle. And for years, millions have found in this quest another means of escape, retreating into happy, obsessive study of Halliday’s icons. For somewhere inside this giant networked playground, OASIS creator James Halliday has hidden a series of fiendish puzzles that will yield massive fortune - and remarkable power - to whoever can unlock them.įor years, millions have struggled fruitlessly to attain this prize, knowing only that Halliday’s riddles are based in the pop culture he loved - that of the late 20th century. Like most of humanity, Wade Watts escapes his grim surroundings by spending his waking hours jacked into the OASIS, a sprawling virtual utopia that lets you be anything you want to be, a place where you can live and play and fall in love on any of 10,000 planets.Īnd like most of humanity, Wade dreams of being the one to discover the ultimate lottery ticket that lies concealed within this virtual world. It’s the year 2044, and the real world is an ugly place. At once wildly original and stuffed with irresistible nostalgia, Ready Player One is a spectacularly genre-busting, ambitious, and charming debut - part quest novel, part love story, and part virtual space opera set in a universe where spell-slinging mages battle giant Japanese robots, entire planets are inspired by Blade Runner, and flying DeLoreans achieve light speed.
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